Module kiss3d::builtin [] [src]

Built-in geometries, shaders and effects.

Structs

NormalsMaterial

A material that draws normals of an object.

ObjectMaterial

The default material used to draw objects.

UvsMaterial

A material that draws normals of an object.

Statics

NORMAL_FRAGMENT_SRC

A fragment shader for coloring each point of an object depending on its normal.

NORMAL_VERTEX_SRC

A vertex shader for coloring each point of an object depending on its normal.

OBJECT_FRAGMENT_SRC

Fragment shader of the default object material.

OBJECT_VERTEX_SRC

Vertex shader of the default object material.

UVS_FRAGMENT_SRC

A fragment shader for coloring each point of an object depending on its texture coordinates.

UVS_VERTEX_SRC

A vertex shader for coloring each point of an object depending on its texture coordinates.