Module kiss3d::builtin
[−]
[src]
Built-in geometries, shaders and effects.
Structs
NormalsMaterial |
A material that draws normals of an object. |
ObjectMaterial |
The default material used to draw objects. |
UvsMaterial |
A material that draws normals of an object. |
Statics
NORMAL_FRAGMENT_SRC |
A fragment shader for coloring each point of an object depending on its normal. |
NORMAL_VERTEX_SRC |
A vertex shader for coloring each point of an object depending on its normal. |
OBJECT_FRAGMENT_SRC |
Fragment shader of the default object material. |
OBJECT_VERTEX_SRC |
Vertex shader of the default object material. |
UVS_FRAGMENT_SRC |
A fragment shader for coloring each point of an object depending on its texture coordinates. |
UVS_VERTEX_SRC |
A vertex shader for coloring each point of an object depending on its texture coordinates. |