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use std::mem;
use std::fs::File;
use std::io::Result as IoResult;
use std::io::Read;
use std::str::FromStr;
use std::path::Path;
use na::Vector3;
use loader::obj::Words;
use loader::obj;
fn error(line: usize, err: &str) -> ! {
panic!("At line {}: {}", line, err)
}
pub fn parse_file(path: &Path) -> IoResult<Vec<MtlMaterial>> {
match File::open(path) {
Ok(mut file) => {
let mut sfile = String::new();
file.read_to_string(&mut sfile).map(|_| parse(&sfile[..]))
},
Err(e) => Err(e)
}
}
pub fn parse(string: &str) -> Vec<MtlMaterial> {
let mut res = Vec::new();
let mut curr_material = MtlMaterial::new_default("".to_string());
for (l, line) in string.lines().enumerate() {
let mut words = obj::split_words(line);
let tag = words.next();
match tag {
None => { },
Some(w) => {
if w.len() != 0 && w.as_bytes()[0] != ('#' as u8) {
let mut p = obj::split_words(line).peekable();
let _ = p.next();
if p.peek().is_none() {
continue
}
match w {
"newmtl" => {
let old = mem::replace(&mut curr_material, MtlMaterial::new_default(parse_name(l, words)));
if old.name.len() != 0 {
res.push(old);
}
},
"Ka" => curr_material.ambiant = parse_color(l, words),
"Kd" => curr_material.diffuse = parse_color(l, words),
"Ks" => curr_material.specular = parse_color(l, words),
"Ns" => curr_material.shininess = parse_scalar(l, words),
"d" => curr_material.alpha = parse_scalar(l, words),
"map_Ka" => curr_material.ambiant_texture = Some(parse_name(l, words)),
"map_Kd" => curr_material.diffuse_texture = Some(parse_name(l, words)),
"map_Ks" => curr_material.specular_texture = Some(parse_name(l, words)),
"map_d" | "map_opacity" => curr_material.opacity_map = Some(parse_name(l, words)),
_ => {
println!("Warning: unknown line {} ignored: `{}'", l, line);
}
}
}
}
}
}
if curr_material.name.len() != 0 {
res.push(curr_material);
}
res
}
fn parse_name<'a>(_: usize, ws: Words<'a>) -> String {
let res: Vec<&'a str> = ws.collect();
res.join(" ")
}
fn parse_color(l: usize, mut ws: Words) -> Vector3<f32> {
let sx = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 0."));
let sy = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 1."));
let sz = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 2."));
let x: Result<f32, _> = FromStr::from_str(sx);
let y: Result<f32, _> = FromStr::from_str(sy);
let z: Result<f32, _> = FromStr::from_str(sz);
let x = x.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sx, e)[..]));
let y = y.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sy, e)[..]));
let z = z.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sz, e)[..]));
Vector3::new(x, y, z)
}
fn parse_scalar(l: usize, mut ws: Words) -> f32 {
let sx = ws.next().unwrap_or_else(|| error(l, "1 component was expected, found 0."));
let x: Result<f32, _> = FromStr::from_str(sx);
let x = x.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sx, e)[..]));
x
}
#[derive(Clone)]
pub struct MtlMaterial {
pub name: String,
pub ambiant_texture: Option<String>,
pub diffuse_texture: Option<String>,
pub specular_texture: Option<String>,
pub opacity_map: Option<String>,
pub ambiant: Vector3<f32>,
pub diffuse: Vector3<f32>,
pub specular: Vector3<f32>,
pub shininess: f32,
pub alpha: f32,
}
impl MtlMaterial {
pub fn new_default(name: String) -> MtlMaterial {
MtlMaterial {
name: name,
shininess: 60.0,
alpha: 1.0,
ambiant_texture: None,
diffuse_texture: None,
specular_texture: None,
opacity_map: None,
ambiant: Vector3::new(1.0, 1.0, 1.0),
diffuse: Vector3::new(1.0, 1.0, 1.0),
specular: Vector3::new(1.0, 1.0, 1.0),
}
}
pub fn new(name: String,
shininess: f32,
alpha: f32,
ambiant: Vector3<f32>,
diffuse: Vector3<f32>,
specular: Vector3<f32>,
ambiant_texture: Option<String>,
diffuse_texture: Option<String>,
specular_texture: Option<String>,
opacity_map: Option<String>)
-> MtlMaterial {
MtlMaterial {
name: name,
ambiant: ambiant,
diffuse: diffuse,
specular: specular,
ambiant_texture: ambiant_texture,
diffuse_texture: diffuse_texture,
specular_texture: specular_texture,
opacity_map: opacity_map,
shininess: shininess,
alpha: alpha
}
}
}