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use std::fs::File;
use std::io::Read;
use std::str::FromStr;
use std::io::Result as IoResult;
use std::iter::repeat;
use std::collections::HashMap;
use std::collections::hash_map::Entry;
use std::sync::{Arc, RwLock};
use std::path::{Path, PathBuf};
use std::iter::Filter;
use std::str::Split;
use num::Bounded;
use gl::types::GLfloat;
use na::{Vector3, Point2, Point3};
use resource::{BufferType, AllocationType, Mesh};
use loader::mtl::MtlMaterial;
use loader::mtl;
use resource::GPUVec;
pub type Coord = Point3<GLfloat>;
pub type Normal = Vector3<GLfloat>;
pub type UV = Point2<GLfloat>;
pub type Words<'a> = Filter<Split<'a, fn(char) -> bool>, fn(&&str) -> bool>;
pub fn split_words(s: &str) -> Words {
fn is_not_empty(s: &&str) -> bool { !s.is_empty() }
let is_not_empty: fn(&&str) -> bool = is_not_empty;
fn is_whitespace(c: char) -> bool { c.is_whitespace() }
let is_whitespace: fn(char) -> bool = is_whitespace;
s.split(is_whitespace).filter(is_not_empty)
}
fn error(line: usize, err: &str) -> ! {
panic!("At line {}: {}", line, err)
}
fn warn(line: usize, err: &str) {
println!("At line {}: {}", line, err)
}
pub fn parse_file(path: &Path, mtl_base_dir: &Path, basename: &str) -> IoResult<Vec<(String, Mesh, Option<MtlMaterial>)>> {
match File::open(path) {
Ok(mut file) => {
let mut sfile = String::new();
file.read_to_string(&mut sfile).map(|_| parse(&sfile[..], mtl_base_dir, basename))
},
Err(e) => Err(e)
}
}
pub fn parse(string: &str, mtl_base_dir: &Path, basename: &str) -> Vec<(String, Mesh, Option<MtlMaterial>)> {
let mut coords: Vec<Coord> = Vec::new();
let mut normals: Vec<Normal> = Vec::new();
let mut uvs: Vec<UV> = Vec::new();
let mut groups: HashMap<String, usize> = HashMap::new();
let mut groups_ids: Vec<Vec<Point3<u32>>> = Vec::new();
let mut curr_group: usize = 0;
let mut ignore_normals = false;
let mut ignore_uvs = false;
let mut mtllib = HashMap::new();
let mut group2mtl = HashMap::new();
let mut curr_mtl = None::<MtlMaterial>;
groups_ids.push(Vec::new());
let _ = groups.insert(basename.to_string(), 0);
for (l, line) in string.lines().enumerate() {
let mut words = split_words(line);
let tag = words.next();
match tag {
None => { },
Some(w) => {
if w.len() != 0 && w.as_bytes()[0] != ('#' as u8) {
match w {
"v" => coords.push(Point3::from_coordinates(parse_v_or_vn(l, words))),
"vn" => if !ignore_normals { normals.push(parse_v_or_vn(l, words)) },
"f" => parse_f(l, words, &coords[..], &uvs[..], &normals[..], &mut ignore_uvs, &mut ignore_normals, &mut groups_ids, curr_group),
"vt" => if !ignore_uvs { uvs.push(parse_vt(l, words)) },
"g" => {
curr_group = parse_g(l, words, basename, &mut groups, &mut groups_ids);
let _ = curr_mtl.as_ref().map(|mtl| group2mtl.insert(curr_group, mtl.clone()));
},
"mtllib" => parse_mtllib(l, words, mtl_base_dir, &mut mtllib),
"usemtl" => curr_group = parse_usemtl(l, words, curr_group, &mtllib, &mut group2mtl, &mut groups, &mut groups_ids, &mut curr_mtl),
_ => {
println!("Warning: unknown line {} ignored: `{}'", l, line);
}
}
}
}
}
}
if !uvs.is_empty() && ignore_uvs {
println!("Warning: some texture coordinates are missing. Dropping texture coordinates infos for every vertex.");
}
if !normals.is_empty() && ignore_normals {
println!("Warning: some normals are missing. Dropping normals infos for every vertex.");
}
reformat(
coords,
if ignore_normals { None } else { Some(normals) },
if ignore_uvs { None } else { Some(uvs) },
groups_ids,
groups,
group2mtl)
}
fn parse_usemtl<'a>(l: usize,
ws: Words<'a>,
curr_group: usize,
mtllib: &HashMap<String, MtlMaterial>,
group2mtl: &mut HashMap<usize, MtlMaterial>,
groups: &mut HashMap<String, usize>,
groups_ids: &mut Vec<Vec<Point3<u32>>>,
curr_mtl: &mut Option<MtlMaterial>)
-> usize {
let mname: Vec<&'a str> = ws.collect();
let mname = mname.join(" ");
let none = "None";
if mname[..] != none[..] {
match mtllib.get(&mname) {
None => {
*curr_mtl = None;
warn(l, &format!("could not find the material {}", mname)[..]);
curr_group
},
Some(m) => {
if !group2mtl.contains_key(&curr_group) {
let _ = group2mtl.insert(curr_group, m.clone());
*curr_mtl = Some(m.clone());
curr_group
}
else {
let mut g = curr_group.to_string();
g.push_str(&mname[..]);
let new_group = parse_g(l, split_words(&g[..]), "auto_generated_group_", groups, groups_ids);
let _ = group2mtl.insert(new_group, m.clone());
*curr_mtl = Some(m.clone());
new_group
}
}
}
}
else {
*curr_mtl = None;
curr_group
}
}
fn parse_mtllib<'a>(l: usize,
ws: Words<'a>,
mtl_base_dir: &Path,
mtllib: &mut HashMap<String, MtlMaterial>) {
let filename: Vec<&'a str> = ws.collect();
let filename = filename.join(" ");
let mut path = PathBuf::new();
path.push(mtl_base_dir);
path.push(filename);
let ms = mtl::parse_file(&path);
match ms {
Ok(ms) =>
for m in ms.into_iter() {
let _ = mtllib.insert(m.name.to_string(), m);
},
Err(err) => warn(l, &format!("{}", err)[..])
}
}
fn parse_v_or_vn(l: usize, mut ws: Words) -> Vector3<f32> {
let sx = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 0."));
let sy = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 1."));
let sz = ws.next().unwrap_or_else(|| error(l, "3 components were expected, found 2."));
let x: Result<f32, _> = FromStr::from_str(sx);
let y: Result<f32, _> = FromStr::from_str(sy);
let z: Result<f32, _> = FromStr::from_str(sz);
let x = x.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sx, e)[..]));
let y = y.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sy, e)[..]));
let z = z.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sz, e)[..]));
Vector3::new(x, y, z)
}
fn parse_f<'a>(l: usize,
ws: Words<'a>,
coords: &[Point3<f32>],
uvs: &[Point2<f32>],
normals: &[Vector3<f32>],
ignore_uvs: &mut bool,
ignore_normals: &mut bool,
groups_ids: &mut Vec<Vec<Point3<u32>>>,
curr_group: usize) {
let mut i = 0;
for word in ws {
let mut curr_ids: Vector3<i32> = Bounded::max_value();
for (i, w) in word.split('/').enumerate() {
if i == 0 || w.len() != 0 {
let idx: Result<i32, _> = FromStr::from_str(w);
match idx {
Ok(id) => curr_ids[i] = id - 1,
Err(e) => error(l, &format!("failed to parse `{}' as a i32: {}", w, e)[..])
}
}
}
if i > 2 {
let g = &mut groups_ids[curr_group];
let p1 = (*g)[g.len() - i];
let p2 = (*g)[g.len() - 1];
g.push(p1);
g.push(p2);
}
if curr_ids.y == Bounded::max_value() {
*ignore_uvs = true;
}
if curr_ids.z == Bounded::max_value() {
*ignore_normals = true;
}
let x;
let y;
let z;
if curr_ids.x < 0 {
x = (coords.len() as i32 + curr_ids.x + 1) as u32;
}
else {
x = curr_ids.x as u32;
}
if curr_ids.y < 0 {
y = (uvs.len() as i32 + curr_ids.y + 1) as u32;
}
else {
y = curr_ids.y as u32;
}
if curr_ids.z < 0 {
z = (normals.len() as i32 + curr_ids.z + 1) as u32;
}
else {
z = curr_ids.z as u32;
}
groups_ids[curr_group].push(Point3::new(x, y, z));
i = i + 1;
}
if i < 2 {
for _ in 0usize .. 3 - i {
let last = (*groups_ids)[curr_group].last().unwrap().clone();
groups_ids[curr_group].push(last);
}
}
}
fn parse_vt(l: usize, mut ws: Words) -> UV {
let _0 = "0.0";
let sx = ws.next().unwrap_or_else(|| error(l, "at least 2 components were expected, found 0."));
let sy = ws.next().unwrap_or_else(|| error(l, "at least 2 components were expected, found 1."));
let x: Result<f32, _> = FromStr::from_str(sx);
let y: Result<f32, _> = FromStr::from_str(sy);
let x = x.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sx, e)[..]));
let y = y.unwrap_or_else(|e| error(l, &format!("failed to parse `{}' as a f32: {}", sy, e)[..]));
Point2::new(x, y)
}
fn parse_g<'a>(_: usize,
ws: Words<'a>,
prefix: &str,
groups: &mut HashMap<String, usize>,
groups_ids: &mut Vec<Vec<Point3<u32>>>)
-> usize {
let suffix: Vec<&'a str> = ws.collect();
let suffix = suffix.join(" ");
let name = if suffix.len() == 0 { prefix.to_string() } else { format!("{}/{}", prefix, suffix) };
match groups.entry(name) {
Entry::Occupied(entry) => *entry.into_mut(),
Entry::Vacant(entry) => {
groups_ids.push(Vec::new());
let val = groups_ids.len() - 1;
*entry.insert(val)
}
}
}
fn reformat(coords: Vec<Coord>,
normals: Option<Vec<Normal>>,
uvs: Option<Vec<UV>>,
groups_ids: Vec<Vec<Point3<u32>>>,
groups: HashMap<String, usize>,
group2mtl: HashMap<usize, MtlMaterial>)
-> Vec<(String, Mesh, Option<MtlMaterial>)> {
let mut vt2id: HashMap<Point3<u32>, u32> = HashMap::new();
let mut vertex_ids: Vec<u32> = Vec::new();
let mut resc: Vec<Coord> = Vec::new();
let mut resn: Option<Vec<Normal>> = normals.as_ref().map(|_| Vec::new());
let mut resu: Option<Vec<UV>> = uvs.as_ref().map(|_| Vec::new());
let mut resfs: Vec<Vec<Point3<u32>>> = Vec::new();
let mut allfs: Vec<Point3<u32>> = Vec::new();
let mut names: Vec<String> = Vec::new();
let mut mtls: Vec<Option<MtlMaterial>> = Vec::new();
for (name, i) in groups.into_iter() {
names.push(name);
mtls.push(group2mtl.get(&i).map(|m| m.clone()));
for point in groups_ids[i].iter() {
let idx = match vt2id.get(point) {
Some(i) => { vertex_ids.push(*i); None },
None => {
let idx = resc.len() as u32;
resc.push(coords[point.x as usize]);
let _ = resu.as_mut().map(|l| l.push((*uvs.as_ref().unwrap())[point.y as usize]));
let _ = resn.as_mut().map(|l| l.push((*normals.as_ref().unwrap())[point.z as usize]));
vertex_ids.push(idx);
Some(idx)
}
};
let _ = idx.map(|i| vt2id.insert(point.clone(), i));
}
let mut resf = Vec::with_capacity(vertex_ids.len() / 3);
assert!(vertex_ids.len() % 3 == 0);
for f in vertex_ids[..].chunks(3) {
resf.push(Point3::new(f[0], f[1], f[2]));
allfs.push(Point3::new(f[0], f[1], f[2]));
}
resfs.push(resf);
vertex_ids.clear();
}
let resn = resn.unwrap_or_else(|| Mesh::compute_normals_array(&resc[..], &allfs[..]));
let resn = Arc::new(RwLock::new(GPUVec::new(resn, BufferType::Array, AllocationType::StaticDraw)));
let resu = resu.unwrap_or_else(|| repeat(Point2::origin()).take(resc.len()).collect());
let resu = Arc::new(RwLock::new(GPUVec::new(resu, BufferType::Array, AllocationType::StaticDraw)));
let resc = Arc::new(RwLock::new(GPUVec::new(resc, BufferType::Array, AllocationType::StaticDraw)));
let mut meshes = Vec::new();
for ((fs, name), mtl) in resfs.into_iter().zip(names.into_iter()).zip(mtls.into_iter()) {
if fs.len() != 0 {
let fs = Arc::new(RwLock::new(GPUVec::new(fs, BufferType::ElementArray, AllocationType::StaticDraw)));
let mesh = Mesh::new_with_gpu_vectors(resc.clone(), fs, resn.clone(), resu.clone());
meshes.push((name, mesh, mtl))
}
}
meshes
}