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//! Post-processing effects.

pub use post_processing::post_processing_effect::PostProcessingEffect;
pub use post_processing::waves::Waves;
pub use post_processing::grayscales::Grayscales;
pub use post_processing::sobel_edge_highlight::SobelEdgeHighlight;
pub use post_processing::oculus_stereo::OculusStereo;

pub mod post_processing_effect;
mod waves;
mod grayscales;
mod sobel_edge_highlight;
mod oculus_stereo;