Struct kiss3d::window::Event
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[src]
pub struct Event<'a> { pub timestamp: f64, pub value: WindowEvent, pub inhibited: bool, // some fields omitted }
An event.
Fields
timestamp: f64
The event timestamp.
value: WindowEvent
The exact glfw event value. This can be modified to fool the other event handlers.
inhibited: bool
Set this to true
to prevent the window or the camera from handling the event.